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Games & Reviews

Here you can find details on all of the official Tomb Raider games. Metacritic scores are averages of all critical reviews, taken from Metacritic where available. Follow the link to write your own review of each game, and read what other people think of them.

Tomb Raider: Underworld

Developer: Crystal Dynamics
Origin: 18.11.08
Platforms: PC, X360, PS3, PS2, DS, Wii
Metacritic Score: 76 (PS3)

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Continuing the storylines of Legend and Anniversary, Underworld expands on the engine of Crystal Dynamics and introduces a wide range of new features.

Tomb Raider: Anniversary

Developer: Crystal Dynamics
Origin: 01.06.07
Platforms: PC, X360, PS2, PSP, Wii
Metacritic Score: 83 (PC)

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A remake of the original Tomb Raider with Legend's engine, more intricate puzzles and a fleshed out storyline.

Tomb Raider: Legend

Developer: Crystal Dynamics
Origin: 07.04.06
Platforms: PC, XBOX, X360, PS2, PSP, DS, GBA, MOB
Metacritic Score: 82

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The first major Tomb Raider game since Lara changed hands from Core to Crystal Dynamics, Legend shows off stunning new graphics, gameplay and a story focussed on Lara's parents.

Tomb Raider: The Angel of Darkness

Developer: Core Design
Origin: 04.07.03
Platforms: PC, PSX
Metacritic Score: 52

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Angel of Darkness is Lara's PS2 debut game with a new dark look, tighter storyline and controversial changes to the gameplay style.

Tomb Raider: The Prophecy

Developer: Ubisoft
Origin: 15.11.02
Platforms: GBA
Metacritic Score: 66

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Ubisoft's take on handheld Tomb Raider sees new overhead perspective, giving a more realistic gameplay style as you collect stones to fulfil the prophecy of Ezekiel.

Tomb Raider: Curse of the Sword

Developer: Core Design
Origin: 17.08.01
Platforms: GBC
Metacritic Score: None

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With a variety of new features, Curse of the Sword is a step up from Lara's previous handheld outing, with five levels of action as Lara tries to cure herself of a deadly curse.

Tomb Raider (Nightmare Stone)

Developer: Core Design
Origin: 31.07.00
Platforms: GBC
Metacritic Score: None

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The first handheld Tomb Raider sees Lara on a quest for the Nightmare Stone. Despite the technical limitations, the game gives an impressive 2D take on the console installments.

Tomb Raider: Chronicles

Developer: Core Design
Origin: 24.11.00
Platforms: PC, PSX, DCt
Metacritic Score: 60

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The final Playstation Tomb Raider is more basic than its predecessor, but still packs some great Lara moments. It lets you relive some of the exciting adventures from Lara's lifetime.

Tomb Raider: The Last Revelation

Developer: Core Design
Origin: 31.10.99
Platforms: PC, PSX
Metacritic Score: None

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Lara takes on a deadly mission in Egypt, with smoother gameplay, stronger narrative and the usual haul of new moves including rope swinging.

Tomb Raider III: Adventures of Lara Croft

Developer: Core Design
Origin: 30.11.98
Platforms: PC, PSX
Metacritic Score: 76

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The third Tomb Raider game is an explosive quest for several meteorite artefacts. Now able to crawl, sprint and monkey swing, Lara finds herself on a vast worldwide mission.

Tomb Raider II

Developer: Core Design
Origin: 31.10.97
Platforms: PC, PSX
Metacritic Score: 85

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The first Tomb Raider sequel sees Lara on a quest for the Dagger of Xian, introducing new features such as vehicles, climbing, outdoor locations and major graphical improvements.

Tomb Raider

Developer: Core Design
Origin: 31.10.96
Platforms: PC, PSX, Saturn
Metacritic Score: 91

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The original groundbreaking Tomb Raider game involves Lara on a search to find the Atlantean Scion, with a large range of moves and weapons unlike anything seen before.



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